In the year 2027, a year following the end of the non-nuclear World War IV, a bomb has gone off in Newport City, killing a major arms dealer who may have ties with the mysterious 501 Organization. Public Security official Daisuke Aramaki hires full-body cyber prosthesis user and hacker extraordinaire, Motoko Kusanagi, to investigate. (Source: Wikipedia)
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What is it that makes us "human" and distinguishes us from machines that, quite convincingly, appear to look and act like us? We continue to explore this question in GiTS 2015, which begins with a nostalgic flashback scene of Major Kusanagi's childhood, when she began her relationship with Kurts under the falling cherry blossom petals... AND THEN, we are thrown into the excitement, continuing the unsatisfying ending of GiTS: Arise as the Fire Starter Virus and Ghost Hacking are coupled with a horrendous assassination of the Prime Minister and Kurts, the "greatest event since the War". Excellent action from the [then] fledgling Section 9 ispresent as they work together like gears in a machine to unravel the truth behind the assassination and suspicious events in Niihama. GiTS 2015 contains great character development between the enigmatic Major Kusanagi and her team in Section 9. For those of you who are not familiar with the series, Ghost in the Shell (GiTS) is prolific Sci-Fi/Cyberpunk manga and anime series spanning many decades. GitS 2015 continues the plot of GiTS: Arise and acts as a prequel for the events of the GiTS movies released in past years. This new installment of GiTS offers smooth, crisp art, greatly improving the animations of past movies to a 2015 standard. The characters resemble their forms in Arise more than in previous installments. My personal favorite in terms of art were the futuristic cityscapes as I found the architecture of Niihama as portrayed in GiTS 2015 to be quite creative and thought-provoking. GiTS 2015 also boasted a solid OST, from the beautiful instrumental in the flashback scene in the beginning to the smooth and jazzy ED by Maaya Sakamoto x Cornelius. The well-done voiceovers and OST set the atmosphere for the plot. Overall, GiTS 2015 is an excellent watch for anyone into the Ghost in the Shell series. Although it's very much possible to watch this movie without having previous knowledge of the GiTS series, one may find the plot and setting difficult to interpret on-the-go. Nevertheless, GiTS 2015 adds an extra layer of depth to existing lineup of the series, and closes the door to the loose ends in Pyrophoric Cult. Now, the question is: Will a new door open to further development of Ghost in the Shell in the series? Well, for better or worse, the answer is yes, as a live-action movie will be released in 2017, directed by Rupert Sanders. But that's another story for another time. I hope you have found this review to be helpful.
Not bad! If you’re a fan of the ARISE series, this is a nice way of capping it off. It’s as convoluted and scientific psycho-babble as that series, and the original GITS series and movies too. I suppose if you were expecting something as revolutionary, or at least a cult hit, like the original GITS movie, you’d be disappointed. It’s more of an engaging sci-fi intrigue ride, rather than a head turner. Animation was fantastic, and the action scenes were high quality, as you’d expect from the franchise. I can certainly see people’s disappointment in this movie, but if you’re a GITS fan overall it’sworth the watch. If anything, you’ll get some cheeky retro continuity at the end too. To be honest, it makes me want to re-watch the Stand Alone Complex series again! As someone who’s seen every GITS feature, including all movies, multiple series, and the compilation movies (GITS SAC Laughing Man & Individual 11), I’m just happy to get more GITS.
When I got to the end of the movie, could see the link between this and the first GITS movie. It was then that several things made more sense, and this was perhaps the movie which made the most sense to me (who is not a hardcore fan and all). Ghost in the Shell always excites me with the massive amount of depth comes because of the inherent setting of their world. I must say, that this kind of designing of a storyline is one of a kind and that is something I would remember this franchise for. Especially when it comes to futuristic genres, where thesetting consists of sophisticated robots and lightning fast computers that blow away our minds, it is super important to get things right (I mean the story) because say all you want, in the end it's pure fantasy although I hope I am proven wrong. In that sense, the first movie of GITS was released 20 years ago which is a blasphemously long time, and in that age having such futuristic ideas (which are entertaining to watch even now) is utterly magnificent. It is genius. This is truly a classic franchise worth your time. This movie as opposed to the sequel has more elements of comedy and definitely lesser gore and absolutely no nudity which I find surprising (because, you know). Also, I understood this movie better than the first (maybe it's just me). Another thing I would venture out to say is that there is much more action in this one. Perhaps the only thing that it lacked was the serious atmosphere (with all the gore, nudity and longer political talks) the original movie had made for the viewer which got the franchise its fans. However, I liked this one the most :)
First of all, everything you say about one installment of the Arise-Series, automatically applies to all the other installments, cause all of them follow the same lame ass blueprint. So that being said, there is no need to differ between the 5 entries (and the movie). So, here we have another true Tow Ubukata Screenplay. You can recognize that garbage only 2 minutes in, cause NOTHING makes any sense or is well sceneraized. Just like any other Tow Ubukata Screenplay, we have randomly thrown together scenes, that don't make sense on their own, yet alone any sense withe the original manga. One random occasion after another,trying to fool you into thinking you just watched the deepest shit ever. But you really didn't. Things just appear and then go away. No content whatsoever. The characters literally beam themselves into the next scenes. It goes without saying that character development is non-existent in an Ubukata Story. Remember the one South Park Episode with the sea cows that just randomly picked balls with words on it out of an aquarium and made a sequence out of it? That is exactly how Tow Ubukata writes. Ok let me try that: Character: Major Location: Park Occasion: Birthday Activity: Shooting Ok cool, so we have Major holding her Birthday Party at a Park while a Shooting going on. That is a perfect Tow Ubukata right there. See I'm capable of that method myself, let me write the next screenplay. Geez... Oh yeah and: don't watch this junk of a movie.
I'm not exactly sure who this new Ghost in the Shell movie is made for. Despite it being the 25th anniversary movie, it's very clearly part of the same continuity of the Arise franchise and works as a conclusion to it's long running storyline. At the same time, however, it's attempting to be a stand alone film that it's own intriguing mystery. The result is a somewhat muddled, but overall generally entertaining installment in the franchise. While it sadly ditches the more philosophical undertones in the original films and the more political aspects of Stand Alone Complex for a more action driven approach, it still maintainsthe spirit of what makes Ghost in the Shell a consistently compelling and engaging universe. Set in the year 2029, about one year after the events of Arise, Motoko Kusanagi (Maaya Sakamoto/Elizabeth Maxwell) leads her team to discover the culprit behind the assassination of the Japanese Prime Minister, which leads to a conspiracy deep in the government and connected to her past. I had a hard time writing that synopsis because, for the most part, this film's plot is all over the place. It's extremely hard to follow, but not in the traditional way Ghost in the Shell makes it out to be. While it's filled with technobabble and exposition, the film jumps from scene to scene, sometimes without warning. It's a shame too, cause the story itself is a very interesting idea and fits right into the Ghost in the Shell world, it's not executed very well. This is made up though by the strong character dynamics. If Arise and this film will be remembered, it is for the best character interactions out of the entire series. They really feel like a team here, and each member gets a chance to shine. The banter between the team during both in battle and outside the field is very memorable and I hope later adaptations take note. Surrounding this is the gorgeous animation by Production I.G., which is some of the best work they have ever done. Ghost in the Shell has never looked better then it does here, with the character animations and action sequences popping like they never have before. It's a movie that is a sight to behold, similar to most installments of the franchise. The normal casts in both languages were replaced for the Arise continuity, so it may take some time to get used to. Thankfully, both do an adequate job performance wise, with the Japanese and English actresses for Motoko being the standout. And it's always nice to hear Christopher Sabat in anything. Japanese musician Cornelius returned from Arise to compose the music, and brings a distinct techno infused sound to the film. However, while good, his score is not nearly as exceptional as Kenji Kawaii's or Yoko Kanno's efforts, and feels more like background noise at times. That is probably the best way to describe this movie (and the Arise franchise as a whole) - adequate and unexceptional. It's strong action sequences and memorable characters helps overcome the confusing and poorly plotted story, making this a good, but not great 25th anniversary gift for Ghost in the Shell fans. I give Ghost in the Shell: The New Movie a 7 out of 10.