There is a world in which an endless rain of dark ash fills the sky, and covers the earth. Humanity, fearing the ash that burns and melts away human flesh, had no choice but to cover themselves in protective suits, and their faces with gigantic masks. Bundled up in their suits and hidden away behind their masks, the people have fled deep within the underground. This is the story of the children growing up in this fearful world. (Source: Official site)
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In an apocalyptic world stripped of all life and emotions, how can one find hope and the will to live ? Cocolors revolves around this concept of hope through a drawing made in collaboration with the two main characters, Fuyu and Aki. As time goes by, more and more people are dying in the colony which profoundly affects the moral of it's inhabitants, who have indulged in religious acts probably to keep their sanity. Whereas Aki is drafted to the Salvage Unit, Fuyu completes a drawing illustrating his conception of the outside world, according to Aki's description. However, one question remains : what is thecolor of the sky ? The drawing, which was primarily a way to convey the thoughts of Fuyu, then takes another dimension. It becomes the metaphor of the spirit, with the color of the sky being the soul, as it is suggested by the name of the movie (I suppose it's a mix between Kokoro (spirit) and Colors thus making Cocolors). Overall, I think it's a good dystopian movie which did a good job at dealing with mature subjects though more childish elements, and has a good balance between dark and wholesome moments. Despite it's short length, it managed to develop a great evolution of the characters and build an interesting story. The OST is pretty good and relevantly used, the CGI is fairly well done and the art really nails the chaotic and cold atmosphere. Overall a good movie, I definitely didn't regret watching it !
Short review though TLDR below :p The outside world is a strange place. We know it's there, but what do we know it has? You can't tell for sure unless you go and take a look for yourself. In doing so, do you think you have taken up the correct choice? Sometimes the knowledge of the unknown will bring about happiness and excitement, whilst other times sadness, god forbid trauma, or maybe, it is straight-up anti-climatic. You just don't know. And whilst ignorance is bliss, to protect us from risk. As the Latin language beholds, "scientia est potentia". I don't need to give a synopsis of thestory, so I will go straight into it and say what I liked about the story. I think the story is a good one. The concept of the "outside world" has been frequently touched upon in this medium, originality isn't a thing here but that doesn't make it bad. I thought Cocolors had its own quirks to spew out to the audience despite major similarities, namely, how it goes around telling the story, or the execution if you like. Cocolors has this incredibly consistent atmosphere to it in which gives nothing but really depressing undertones that constantly flake around the story, there are themes of hope here, there are themes of preserving, but most of the time, the world here is very bleak and full of despair. I have to say for a short movie like itself, it does an amazing job of presenting such a theme without feeling too shallow. This brings me nicely to my next point, world-building. Now the story inevitably faced the issue of world-building with being short and quite literally about the world as a whole. I can't say that Cocolors really nailed it with world-building, there were too many things left empty or just not considered at all, but I don't want to make this a major complaint as this didn't matter relative to the story goals. It is a minor complaint as I just wanted to know more about this very interesting world, unfortunately, the story doesn't expand too much on that matter. Pacing is something I want to touch upon as well, this is fast, which is not surprising, but it doesn't hold up too well when looking into the world and plot that has been given. It is hard to get a lot out of this in my opinion, it would have made more sense for it to be a 1.5-hour movie instead. No clue why it isn't, so I will leave that there for now. The characters are good, I have to point out that sometimes they feel very melodramatic. To be fair, it should be understood that this world of theirs isn't the most optimistic of places, however, with an ever depressing theme, the drama stacked onto it sometimes doesn't converge well, especially when done so a lot, in which Cocolors does. A lot. Drama does lose value quickly here, which is a shame but it isn't something I would consider too damaging. There is no real development to speak of as everything is condensed in a short amount of time, hell MC Aki is literally told he doesn't change. I don't want to make it sound bad that characters are undeveloped, they are just fine I suppose. The audiovisual side of things is amazing, the full 3D CGI is probably the best I have ever seen, nothing tops this period in my opinion, it mixed well with some 2D (sometimes 3D background drawing too), visual landscapes are always pleasing to look at here whenever the camera gives that a moment to shine, character design is pretty detailed too, the lighting on the suits gave it that touch of realism to add on to its glory. And it was made in 2017 too. Wow. Audio is in the same boat, admittedly, I don't have too much memory on the OST however, I do remember that I have positive comments on them. It isn't like average OST, it is the kind to play with your heartstrings too, but they were really good overall. Even though I have talked about melodrama, I would like to point out that there is still good voice acting that comes along with it, the seiyuus did a good job at conveying the characters they played, not feeling static at any point. I liked it a lot. I think Cocolors enjoyment lies in a different kind of aspect, most of the time with movies of its kind, there tends to be a conventional storyline to be followed, sharing good and bad moments, though Cocolors takes this incombustible formula, lights a fire to it, and hands it back to you still burning. What I mean is everything is still there, but there isn't quite a movie like Cocolors that is so hard on itself with bringing forward a rather depressing world. This is a sad story, not one like the other sad stories either. With pacing issues though, I didn't enjoy this as much as I thought I would, but it was still something I found in good light at the end of the day. It's time-efficient too. TLDR: Decent execution of interesting base via fast pacing, slightly melodramatic characters, undeveloped but by no means bad. Audiovisuals lit. Enjoyable but won't understand much. Overall - 7.6 (8) You wouldn't have guessed Kamikaze Douga to make a serious movie now would ya. Strange world we live in.
The art style was unique and was a change of pace for once, as well as complementary but not overstepping soundtrack. But don't let those qualities fool you. The show has aproximately of 45 minutes of runtime, and gives a story to match. Which is to say almost non-existent. The entire premise of the movie is presented in a 60 second OP sort of thing which you HAVE to rewatch to get what is going on. The art style and sound tracks are pretty good I think. There is use of 3D in this anime and I can see why. As there is little ficial expressions dueto everyone wearing a helmet. Characters as not really developed and looking at the run time I don't blame the creators. It's just their motivations and actions are not really explored, which could have really sold the ending sequence in my opinion. With the aforementioned flaws as well as the grim story and little explanation of the situation, I would say it was as mediocre as it could get. The movie left me with a whole hosts of questions about the world as well as the fact that did not allow me to invest into our main duo of characters emotionally. I would say it wouldn't be mediocre if it was allowed to bloom with a longer runtime or even an acutal show. TLDR; I liked the art and sound track a fair bit and it had an interesting premise which it explored for about 60 seconds in the opening sequence (wasted opportunity)
Incredibly immersive, the entire enclosed spatial feel relies on a techno-dystopian overcast signified by the somber use of darkness. The dingy lighting is constantly shifting due to fluctuating lumen levels, contrasting the natural brightness of the outside world. This difference comprehensively develops a shaded underground civilization because artificial light is unreliably uneven, and diffusing the glow of bulbs or lanterns across a wide area inevitably weakens the candescent output. Director Toshihisa Yokoshima combines cel-shaded 3DCG with the subtle movements of 2D animation, exhibiting mastery of motion mechanics. It's widely known that CGI generally boasts a less believable series of incremental human-like gestures, not a deterrenthere whatsoever. The animators have compensated for their inability to show expressions since everyone is wearing a weighty mobility suit protecting them from the aboveground dangers. Namely fiery ash ready to melt flesh, a post-apocalyptic survival narrowly avoiding extinction. Creative visual language such as creating outlines in the soot deposits on their helmets parallel emotions, allowing the audience to keenly search for other hints in the frame that substitute for dialogue disconnected from a face, which would dictate our impression had it been used. Fuyu and Aki vow to travel outside and bask in the glory of creatures of times past, but unbeknownst to them, Earth is in ruins. Aki has the opportunity to discover another reality after a brief time skip when she joins a salvaging team hoping to describe the image of an actual sky to Fuyu. The thematic diversity ranges from optimism underscored by a sense of denial and the legitimate basis for their hesitation, evoking unease when the percussion tracks creep. Aesthetics supplement all of these atmospheres or moods, inky art complementing the grainy backgrounds. Rendering is phenomenal, with colored compositing for distinction, possibly representing specific symbolic imagery rooted in ambiguity, despite the film's final intentions. Cocolors emerges as a flexible metaphor for curiosity, your experience will always vary.
A post apocalyptic world rendered dead by a volcanic eruption, covering the sky for what seems like an eternity with clouds of endlessly falling dust. A picture of humanity forced to go underground, changing its environment, style and way of life in order to survive and ensure the future of others. This short animation shows a rather realistic picture of what could await us, what people face in this situation, the inconveniences, holding out hope of a better tomorrow, the transience of life and the hardships of living. The style of the animation is in tune with the atmosphere, it gives a sense of simplicity, a depressed atmosphereat the same time. The story adds color in contrast. It tries to show us the little bits of joy, the meaning people are looking for in these times. As well as despair.