When he was little, Ryuuhei Oda witnessed the death of his caring older brother, along with a mysterious mark that was left near his body. Now a second-year high school student, the outgoing and impulsive young boy spends his days doing what he loves most—kickboxing. One night on his way home, a peculiar creature bites Ryuuhei's leg and causes him to have a strange dream filled with odd entities. When he is attacked the next day by the same creatures in the real world, Jessica Clayborn and Aruto Fushibe come to his rescue, claiming that Ryuuhei is their new recruit. Faced with an imminent threat, Jessica urges a confused Ryuuhei to transform into a "knocker-up," a person with the ability to confront the monsters hailing from the dreamscape. Using his talent for kickboxing to his advantage, Ryuuhei awakens his powers to save the city, only to come across a familiar mark—a mark that he could never forget. [Written by MAL Rewrite]
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This review contains no spoilers Story - 5 About the story, it's slowly developed, almost following a pattern: A traumerei case episode followed by a episode where they talk about the story. It's pretty simple, they want to "conquer" to world and the Knocker-Ups gotta stop them; The church uses hidden desires inside of people in order to bring "monsters" out of them. It gets rushed as the ending closes in, but it was still a nice turn of events. Gotta point that episode 6 was my personal favorite. Gotta point that they touch some pretty touchy stuff when talking about the "desires", it's pretty interesting to behonest. Art - 9 I really like the characters designs, they're not exaggerated, neither too simple, I personally liked all of them. I don't have much to say, I simply like it. Their "Knocker-up clothes" are all pretty neat, aswell as for their weapons. All of the effects mix pretty well with the environment, they're really well made, aswell as for the scenarios. The monster designs are pretty simple, they reuse the models lots of times, but still they really looked cool, especially the last one and the one that got a really long neck (?). It's cool how they all look a bit technological, really liked this. Art - Animation I've never been much of a fan of CGI, but, this one really catched my eye. As said, The effects are looking good; The movements are pretty smooth, I was actually expecting something more "laggy". The fights are really well animated, although sometimes they're short, but it's worth it. And the last episode was ACTION PACKED, and I really mean it, I loved the animation on it from the start to the end. Have to point out that I loved the expressions, especially on the episode 6 and the last one. Sound - Voice Acting The voice acting is REALLY REALLY good, you can see it by taking a look at the cast, you'll be welcomed by Yuuki Aoi and Yoshitsugu. There's also Itou Ayasa, I personally really like her, so this might be a little biased haha. IMO the voices fit pretty well with the characters. They all managed to portray their characters really well, even the minors ones, like Kazuha. Sound - Music Ok, now I gotta say, I LOVED the soundtrack. They're incredibly pleasing to hear, mixing pretty well with the ambient, and the mood of the environment. Now for the OP and ED, GOD, I love them both. The opening is really really good, Tokyo Jihen did a NICE work. I gotta point a fact that really catched me: The opening is pretty chill whille the animation playing in the background is pretty lively, gives some nice vibes. I'm amazed that they brought Rondo for the ending, I simply love this group, banger song. Characters Each character is pretty simple but well defined, Ryuhei being the "quite" aggressive protagonist who wants to help people, Rena almost being his sidekick, Ibusaki being the quiet and intelligent, Jessica the cute, yet scary. Anyways, the main characters each get one ep for a little development, or at least some background info about them, that's pretty cool. Ryuhei can be a pain in the ass sometimes (especially when it comes to talking about his city) but overall, they're still good. To conclude this review: The anime was actually pretty enjoyable, at least I enjoyed it a lot. The story is not the best but not the worst, I gotta say it's pretty common, but still surprised me when getting closed to the end. Pretty good for a promotional anime, I highly recommend giving it a try! Sorry for any grammar errors, English is not my first language.
Welcome to yet another mediocre Bushiroad game adaptation just made to promote the upcoming mobile game in Japan, and D_Cide Traumerei is no exception to that promo rule. I will spare as little effort as possible to tell you that you SHOULD avoid all game-to-anime adaptations, unless those ones made by Cygames like Princess Connect Re:Dive and Uma Musume. Cygames' anime adaptations are light and leap years beyond those made by other companies that only focus on the games side of business and leave the anime to rot, just like this one. How's that for money "well spent"? Again, story and plot in the synopsis (thank youMAL Rewrite team, once again), and it's just that: characters combine together like Pokemon masters ready to take down an "Elite" team of barebones evil, and there's not a lot of characterization other than the characters are all one-note walking tropes 100% copy-pasted into any action-themed game adaptation. Yeah, power of friendship trope with forgettable characters? TOO EASY for Talk no Jutsu, it's so blatantly stupid but it works lol The only thing I can commend D_Cide Traumerei for is in 2 areas: its fully 3DCG animation, which Sanzigen (give or take) has already mastered the craft of handling CGI, like most other fully 3DCG production studios like Shirogumi. It looks vibrant and is really nice to look at, especially the transition scenes of the Portals between the real world and the supposedly otherworldly world of the Traumerei. And because it's a Bushiroad IP, the songs definitely come from Bushiroad themselves, especially with the ED coming from one of D4DJ's group, RONDO (which is kinda meh). But guess what, the OP isn't from Bushiroad, and it's a low-key certified banger that's actually really good, I love it a lot! I was pleasantly surprised that Tokyo Jihen's OP is also used for the mobile game being its main theme music, so that is a plus. Overall, if you feel that the anime has compelled you to play the mobile game (which will only come out in Japan), then go for it. The anime only sells the aesthetics on it actions because it mimics what the game is all about to full detail, without the character nonsense that's just to service a wedged mediocre story with its plot. For me, the OP was the only reason why I've stuck through this mediocre adaptation, and I just come out of that never-ending loop to say that it works as clickbait worthy as usual.